A matter of time
Student Project
2024
Master Thesis by Maria Emilie Bürger
The game "A matter of time” serves to investigate the effects of linear and circular time perception on decision-making patterns. Inspired by Eastern and Western paradigms, various observations, such as elements of Taoist teachings and Western progression-oriented principles, are adopted. As a hybrid analog and digital board game, it operates at the interface of game-based learning, philosophical exploration, experimental research, personality representation and timeless enjoyment.
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